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Unreal Journey - Flower Forest

This was a great project to get to know the Unreal Engine while still having fun with building our environments. I saw one painting of a flower forest and instantly knew that that was the environment I am going to build. ( Link to reference: https://andatsea.tumblr.com/post/140902728673/all-right-youd-say-this-one-this-once ). I wanted to keep the overall mood of the reference and tried to achieve a watercoloury look. I also added a Post Process Material in Unreal to support this look.
I had a lot of fun playing around with the colours, textures and the lighting.
In total, we spent one semester(about 2,5 months) on this project. (Including preproduction)

first Shot - focus on one flower

first Shot - focus on one flower

second shot - worm's eye view

second shot - worm's eye view

third shot - glimpse of the graveyard

third shot - glimpse of the graveyard

fourth shot - bird's eye view

fourth shot - bird's eye view

post Process Material in Unreal Engine -  left side with filter, right side without

post Process Material in Unreal Engine - left side with filter, right side without

whole production